package Message.Game
{
    import Framework.Serialize.*;
    import Message.Public.*;

    public class SAcupointAttributes extends Object
    {
        public var addNow:Array;
        public var addNext:Array;
        public var addNextRoot:Array;

        public function SAcupointAttributes()
        {
            
        }

        public function __write(param1:SerializeStream) : void
        {
            SeqAttributeUpdateHelper.write(param1, this.addNow);
            SeqAttributeUpdateHelper.write(param1, this.addNext);
            SeqAttributeUpdateHelper.write(param1, this.addNextRoot);
            
        }

        public function __read(param1:SerializeStream) : void
        {
            this.addNow = SeqAttributeUpdateHelper.read(param1);
            this.addNext = SeqAttributeUpdateHelper.read(param1);
            this.addNextRoot = SeqAttributeUpdateHelper.read(param1);
            
        }

    }
}
